Tuesday, December 2, 2014

Some Random Digital Works From Over The Years

Below are some low resolution images of various digital paintings I have done over the years. Some of these date back to the late 1990s, none are more recent than 2009, most are hand painted in Photoshop, some contain various 3D and photographic elements...

...Enjoy.


Peaceful Dreams





Kaarma



X13: Digital Dreams



Waiting For The Cock To Crow




Stained Glass




Surreal Landscape #13



Untitled Tree



Look Away Version #3




Of Bondage



Coffee and Candle



Goose Lake





Digitaly Painting A Portrait In Photoshop

While this isn't quite a tutorial, I will be showing this piece in different stages, and talking about my working process.

I started by selecting a reference, which I rendered from DAZ Studio,  a free 3D application. I set up the model and lighting and made various other changes to suit the idea I had in mind. After rendering, I did some minor Photoshop treatment to bring out some details and give it that "Classic" look I was after. When I reached a point that I was happy with it,  I ended up with this for a reference.


Reference Image For Painting Rendered From DazStudio


At this point I have what looks like a 3D model, kind of plastic looking with some hard edges here and there, but that's okay, she is not the final product. She is only a reference for pose and shading. For any of you Daz users out there, it will be incredibly obvious that this is the old Vicki3, for everyone else suffice it to say that Daz and Poser models make for some pretty decent reference material without having to worry about copyright infringement, and you can dress and pose them in limitless ways.

Now that I had a good reference to work from, I started in Photoshop with a blank file and created a new layer which I filled with 50% gray(I do a lot of my digital paintings this way), and I started blocking in the light and dark areas using the dodge and burn tools. If  it's darker than middle gray I darken it, if it's lighter, I lighten it. I use the exact same technique working with chalk and charcoal on tinted paper. This seems to work well for blocking in the basic features, plus it's a technique that I understand well, as I grew up using it with traditional mediums. At this point I had a mottled mess that looked like the are marked "5" in figure one(entire unlabeled area).

From this point I started working back and forth between the two eyes, alternating between the dodge and burn tools and the smudge tool. I would also bounce around the face working more and more details into more and more areas as I went. In the following image, the different numbered areas are as follows:

  1. Nearing completion, ready for the fine details and finishing touches.
  2. Third blocking pass, beginning the smudging, details are starting to emerge, but still a bit sketchy.
  3. Just a bit under area #2, smudging has begun, but still in need of a blocking pass or two.
  4. Second blocking pass, no smudging has been done, rough forms are starting to show.
  5. First blocking pass, rough and sketchy, major light and dark areas are forming but all details are absent.


Figure: Areas of differing levels of completion


I went on working like this for several days, a smudge here a dodge and burn there, bringing details into focus and making various changes. I decided to drop the hair on the left(her right) that I sketched in originally staying true to the reference, and I broke completely with the reference by making the background black, as it seemed to fit the mood I was trying to create.

After about four days total I ended up with something I was happy with overall, and I then began adding the finest details to the eyes, eyelashes, and hair. She was getting very near completion a this point, and I spent more time contemplating changes than actual hands on working. I seem to do that a lot when a project gets into the final stages. I don't want to ruin several days of work over one wrong line in the wrong place.


Fine Details Emerging: Note the bottom eyelashes and veins on the eye, 1 pixel work in progress.


After about a day of stressing over the finest details, working with 1 pixel brushes, and  a whole lot of zooming in and out, I finally reached a semi-stopping place. From this point forward I would come back it every few hours and critique it, making minute changes here and there, until I finally decided there was no more that I could do to improve upon it. There's a fine line between overworking a piece and adding just the right amount of realism, and I often find myself debating exactly where that line is.





Final Piece Low Resolution-High Resolution Available from Shutterstock.com





Saturday, November 29, 2014

Illustration Job For Midnight Express Books

Midnight Express Books is a publisher that helps inmate authors get their books published and out into the public. I have had the pleasure of working with them on numerous occasions, with various authors, and they never fail to send me interesting and challenging subject matter. For this book I was given the following description to work from:


"The author tells me that he was thinking that the background would be a major city. In the foreground would be a black guy's face, he's smiling and has some visible gold teeth. He's looking like he's deep in thought and what he's thinking about, somehow pictured around him, are:

1. a pretty Hispanic woman with a nice body
2. a nice home
3. a Benz or Lexus truck."



After a little back and forth communication about how to actually illustrate the daydreams, dropping the idea of putting a house in there(it just didn't work well for the layout), and a few proofs later, we finally landed on a concept fitting the authors description as well  as working well visually. The final version turned out fantastic, and remains my favorite piece to date for Midnight Express Books.
Dope Boy Dreams 

If you are interested in what the story is about, you can always pick up  a new or used copy at Amazon.com



Friday, November 28, 2014

Pen and Ink Stipple Portrait

This is a portrait of a dearly missed friend who passed away sometime ago. The only actual lines within it are the hair and a few on the edges of the glasses, everything else is made up of thousands of tiny dots, in various sizes, meticulously applied over a total of 48 hours. Even though it is incredibly time consuming, this is one of my favorite mediums because the final results, if done well, take on the look of a grainy black and white photo.


11x14 - Ink on Bristol Board


Detail of Stippling


Detail of Stippling Showing Gradient From Light to Dark

Working Set-Up